v0.24 Mobility and you


V0.24 arrives with some interesting new features and some bug fixes. 

First up is a wall jump feature. On some objects, like the shipping containers, large metal tower, rocks, the waterfall feature, you'll be able to jump off the side of them after having already jumped. This will give you a great deal of additional mobility and help you get out of situations where you might find yourself trapped in a corner. 

Next is a stun attack. This is activated using the "Q" key on the keyboard. This shoots an electrical disc at enemies and if it strikes a regular enemy, mission units are immune for now, they will be electrocuted and stunned for a few seconds. 

The bridge map has had some work. Be careful. The water is now accessible but deadly. There is a short wall to prevent you from accidentally falling in, but if do fall in, you will be killed. You might be able to use a jump->dash->wall jump maneuver to get over the river on the sides of the map if the bridge is proving a bit treacherous. 

Some bug fixes in this version. A bit many to name, but zooming in with the rifle has had a sensitivity change to make it easier to control, as well some additional sounds have been added and changed up. Enemy units now make a footstep sound when they are close so that you know they are nearby, and turrets and tanks also make a rotation sound when they're targeting you.

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