V0.06 Some bug fixes, and graphical improvements
Codename: TestingGrounds » Devlog
V0.06 is here, and while not as flashy as some of the other updates, it's still a fine update in its own right. Doors had a small bug and that was addressed. As well the stealth AI gun opacity was brought in line with the rest of the unit and will fade in and out properly.
One thing that is kind of flashy is a change to the injured effect. No longer is there a deep red flash, we have slowly encroaching blood splatter now. This will probably be changed to a different overlay in the future.
The audio system had a further tweak to try to make sure it doesn't load too loudly, and in the next version (fingers crossed!) there should be a system in place to remember and save your audio settings, as well as difficulty levels.
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More posts
- v0.28.1 Balance in all thingsDec 04, 2018
- V0.28 You're going to die, the question is whenNov 30, 2018
- V0.27 It might be hard to seeNov 26, 2018
- V0.26 Things will look a little differentNov 23, 2018
- v0.25 Make yourself betterNov 20, 2018
- v0.24 Mobility and youNov 16, 2018
- V0.23 More improvements and not just the graphicsNov 10, 2018
- V0.22c Further improvementsNov 09, 2018
- V0.22b Some optimizationsNov 06, 2018
- V0.22 Quality of lifeNov 05, 2018
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